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Acceleration animation not registered into the game

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Acceleration animation not registered into the game

Postby Sillytone » 04 Nov 2026, 17:25

Hi Manu, hope you doing well.

Today I encountered a very weird situation, detail as below:

- I created a Forehand normal and acceleration one in Unity,
- I attached the Acc one into the Normal one,
- When playing the game, the acc one doesn't play along the normal one (it stunned then after shot hit it played the #1 default FH animation),
- Both of them when playing separately are fine.

I have a video, can you check if anything went wrong ?


Thank you so much :yes:
Sillytone
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 324
Gaming Since: 01 Sep 2012, 15:41

Re: Acceleration animation not registered into the game

Postby manutoo » 05 Nov 2026, 06:59

Hello,

I found an old quirk in the engine. Try to change Forehand to Fore-hand in your anim file, and it should work. If not, please send your 2 bundles and I'll try on my PC.

It should be fixed in the next update coming in a few days (I hope).

I guess it means you're the 1st one to do an acceleration version of a strike..? :fear:
ManuTOO
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Re: Acceleration animation not registered into the game

Postby Sillytone » 05 Nov 2026, 12:36

It worked, thanks Manu.
But still weird. Before the latest update it still works fine. I don't need to put the "-", just the right whatever name in acceleration and it still work.
And no, i'm not the 1st one for sure. Some guys did it already.
Sillytone
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 324
Gaming Since: 01 Sep 2012, 15:41


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