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Line Calling Mod?

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Line Calling Mod?

Postby Myfrynix » 27 Sep 2026, 03:31

Hi,

I have been enjoying TE4. Thinking about ways to add more realism and tension to matches. I would like to propose a line-call challenge system. Something like Hawk-Eye in tennis.

**How it would work:**

- Players get **3 challenges per set**. *1 Extra in a tiebreak** (like real tennis)

- A challenge is only available if the ball is extremely close to or on the line. The game detects this and shows a "Challenge Call Is Available" button in the top right

- Player presses a new keybind (I would suggest Delete) to trigger a challenge

- The game shows a **birds-eye view replay** of the balls path and landing

- **The ruling logic:**

If any part of the ball is on the line AND the rest is in the court → ** In"** (100%)

If the ball is exactly on the line with no part in or out → **always "In"** (100%)

If the ball is on the line but part of the ball is outside → **15% chance it is called "Out"** (to keep some randomness)

If the challenge is clearly out and challengeable the challenge overturns it

**Design notes:**

- This would only work vs. AI opponents ( not in online matches to avoid cheating

- It is more of a formality to raise the stakes than a game-changer. Most calls are already correct

- The feature would work on all courts

- Once a player uses all their challenges they cannot challenge anymore that set (like real tennis)

**My ask:**

Would you consider adding this as a built-in feature? If not would you be open, to allowing community code mods to hook into the line-call system? I would love to either see this in the base game or have a way to build it as a mod.

Thank you for considering it. TE4 is fantastic and this would be a fun addition.
Myfrynix
tennis curious
 
Messages: 1
Gaming Since: 27 Sep 2026, 03:23

Re: Line Calling Mod?

Postby manutoo » 27 Sep 2026, 05:51

Hello,

Sorry, I'm not adding any more features to the game.

And it's not something that is moddable.
ManuTOO
== Mana Games ==

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manutoo
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Gaming Since: 24 Jan 2004, 15:38
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